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Bioinformatics

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<p><strong>Bioinformatics</strong> and <strong>computational biology</strong> involve the use of techniques including applied mathematics, informatics, statistics, computer science, artificial intelligence, chemistry, and biochemistry to solve biological problems usually on the molecular level. Research in computational biology often overlaps with systems biology. Major research efforts in the field include sequence alignment, gene finding, genome assembly, protein structure alignment, protein structure prediction, prediction of gene expression and protein-protein interactions, and the modeling of evolution.</p>
 
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<h2><span class="mw-headline">Introduction</span></h2>
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<h3><span class="mw-headline">Sequence analysis</span></h3>
<dl><dd>
<div class="noprint"><em>Main articles: Sequence alignment and Sequence database</em></div>
</dd></dl>
<p>Since the Phage &Phi;-X174 was sequenced in 1977, the DNA sequences of hundreds of organisms have been decoded and stored in databases. The information is analyzed to determine genes that encode polypeptides, as well as regulatory sequences. A comparison of genes within a species or between different species can show similarities between protein functions, or relations between species (the use of molecular systematics to construct phylogenetic trees). With the growing amount of data, it long ago became impractical to analyze DNA sequences manually. Today, computer programs are used to search the genome of thousands of organisms, containing billions of nucleotides. These programs would compensate for mutations (exchanged, deleted or inserted bases) in the DNA sequence, in order to identify sequences that are related, but not identical. A variant of this sequence alignment is used in the sequencing process itself. The so-called shotgun sequencing technique (which was used, for example, by The Institute for Genomic Research to sequence the first bacterial genome, <em>Haemophilus influenzae</em>) does not give a sequential list of nucleotides, but instead the sequences of thousands of small DNA fragments (each about 600-800 nucleotides long). The ends of these fragments overlap and, when aligned in the right way, make up the complete genome. Shotgun sequencing yields sequence data quickly, but the task of assembling the fragments can be quite complicated for larger genomes. In the case of the Human Genome Project, it took several months of CPU time (on a circa-2000 vintage DEC Alpha computer) to assemble the fragments. Shotgun sequencing is the method of choice for virtually all genomes sequenced today, and genome assembly algorithms are a critical area of bioinformatics research.</p>
<p>Another aspect of bioinformatics in sequence analysis is the automatic search for genes and regulatory sequences within a genome. Not all of the nucleotides within a genome are genes. Within the genome of higher organisms, large parts of the DNA do not serve any obvious purpose. This so-called junk DNA may, however, contain unrecognized functional elements. Bioinformatics helps to bridge the gap between genome and proteome projects--for example, in the use of DNA sequences for protein identification.</p>
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<h4><span class="mw-headline">Genome annotation</span></h4>
<dl><dd>
<div class="noprint"><em>Main article: Gene finding</em></div>
</dd></dl>
<p>In the context of genomics, <strong>annotation</strong> is the process of marking the genes and other biological features in a DNA sequence. The first genome annotation software system was designed in 1995 by Dr. Owen White, who was part of the team that sequenced and analyzed the first genome of a free-living organism to be decoded, the bacterium Haemophilus influenzae. Dr. White built a software system to find the genes (places in the DNA sequence that encode a protein), the transfer RNA, and other features, and to make initial assignments of function to those genes. Most current genome annotation systems work similarly, but the programs available for analysis of genomic DNA are constantly changing and improving.</p>
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<h3><span class="mw-headline">Prediction of protein structure</span></h3>
<dl><dd>
<div class="noprint"><em>Main article: Protein structure prediction</em></div>
</dd></dl>
<p>Protein structure prediction is another important application of bioinformatics. The amino acid sequence of a protein, the so-called <em>primary structure</em>, can be easily determined from the sequence on the gene that codes for it. In the vast majority of cases, this primary structure uniquely determines a structure in its native environment. (Of course, there are exceptions, such as the bovine spongiform encephalopathy - aka Mad Cow Disease - prion.) Knowledge of this structure is vital in understanding the function of the protein. For lack of better terms, structural information is usually classified as one of <em>secondary</em>, <em>tertiary</em> and <em>quaternary</em> structure. A viable general solution to such predictions remains an open problem. As of now, most efforts have been directed towards heuristics that work most of the time.</p>
<p>One of the key ideas in bioinformatics is the notion of homology. In the genomic branch of bioinformatics, homology is used to predict the function of a gene: if the sequence of gene <em>A</em>, whose function is known, is homologous to the sequence of gene <em>B,</em> whose function is unknown, one could infer that B may share A's function. In the structural branch of bioinformatics, homology is used to determine which parts of a protein are important in structure formation and interaction with other proteins. In a technique called homology modeling, this information is used to predict the structure of a protein once the structure of a homologous protein is known. This currently remains the only way to predict protein structures reliably.</p>
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<h3><span class="mw-headline">Modeling biological systems</span></h3>
<dl><dd>
<div class="noprint"><em>Main article: Systems biology</em></div>
</dd></dl>
<p>Systems biology involves the use of computer simulations of cellular subsystems (such as the networks of metabolites and enzymes which comprise metabolism, signal transduction pathways and gene regulatory networks) to both analyze and visualize the complex connections of these cellular processes. Artificial life or virtual evolution attempts to understand evolutionary processes via the computer simulation of simple (artificial) life forms.</p>
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<h2><span class="mw-headline">See also</span></h2>
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<h3><span class="mw-headline">Related topics</span></h3>
<p>
<li>Pevzner, Pavel A. <em>Computational Molecular Biology: An Algorithmic Approach</em> The MIT Press, 2000. <a class="internal" href="http://en.wikipedia.org/w/index.php?title=Special:Booksources&amp;isbn=0262161974"><font color="#0066cc">ISBN 0-262-16197-4</font></a> </li>
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<p><a id="External_links" name="External_links"></a>&nbsp;</p>
<h2><span class="mw-headline">External links</span></h2>
<div class="infobox sisterproject">
<p><br />
<br />
&nbsp;[[생정보학]], [[생명정보학]], [[생물정보학]] 혹은 [[전산생물학]]은 <br />
</p>
<p><br />
[[응용수학]], [[전산학]], [[통계학]], [[물리학]] 등의 방법론을 빌려와 생물학적 문제를 해결하는 분야로, 생명계학과 공통분모를 지니고 있다. <br />
주로 [[서열 정렬]], [[유전자 탐색]], [[게놈 조합]], [[단백질 구조 정렬]], [[단백질 구조 예측]], [[유전자 발현 예측]], [[단백질간 상호작용]], [[진화 모델링]] 등이 연구 분야에 속한다. <br />
생정보학과 전산생물학은 혼용되어 자주 사용되는데, 후자가 [[알고리즘]] 개발과 특수한 전산적 방법론에 더 비중을 둔다고 말할 수 있다.</p>
<p>[http://bioinformatics.ws Bioinformatics.ws] | [http://biomics.org Biomics.org]<br />
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